Sys_Wait
Parameters
Required:
Parameter1: An integer representing the amount of time to wait for, in milliseconds
Optional:
canSkip: A boolean value describing whether the player can click to skip this wait or not. Defaults to false.
Functionality
Waits for the given amount of time, or skips on player input, if that parameter is set.
Examples
Sys_Wait [300]
Sys_Wait [300, canSkip=False]
Pauses script execution for 300 milliseconds, with the player being unable to skip the wait.
Sys_Wait [400, canSkip=True]
Pauses script execution for 400 milliseconds, with the player being able to skip the wait by calling Oyster’s Nudge function.
Version Info
This command has been supported as of Oyster 4.0.0.