Give_Item
Parameters
Required:
Parameter1: A string representing the name of the item to give.
Optional:
No optional parameters
Functionality
Attempts to give the player the named item, given that the player cannot accept the item due to a full inventory, the player will be forced to drop their current item into the world to make room for the new item.
Examples
Give_Item ["About three quid"]
Tells the game to give the player an item that is named About three quid.
Version Info
This command has been supported as of Oyster 4.0.0.