Give_Item

Parameters

Required:

Parameter1: A string representing the name of the item to give.

Optional:

No optional parameters

Functionality

Attempts to give the player the named item, given that the player cannot accept the item due to a full inventory, the player will be forced to drop their current item into the world to make room for the new item.

Examples

Give_Item ["About three quid"]

Tells the game to give the player an item that is named About three quid.

Version Info

This command has been supported as of Oyster 4.0.0.